The latest incarnation of Drumagog allows you to augment a real acoustic drum performance with the sonic palette of BFD. Wavemachinelabs' Drumagog has matured considerably since Martin Walker's review in SOS February 2003 , not least because it can now communicate directly with Fxpansion's virtual drum software, BFD.
It also now comes in VST, AU and RTAS formats, which replace the ageing Direct X version. It is Drumagog Platinum 4.1.0 that's reviewed here, while Drumagog Basic, Drumagog Pro and Drumagog BFD cost less and offer different, restricted feature sets (there's a comparison chart showing the differences at ). Drum replacement is a common technique in music production, whether it be to tweak near-perfect recordings, to replace drums outright, or to layer new sounds with the existing ones.
Many heavy metal styles use drum replacement as a matter of course, and it's quite a common practice on live recordings (including for very big-name bands that I can't name here!) to take beats from one part of a performance, or another night on the same tour, and use them to 'reinforce' the sound that's destined for, say, a tour DVD. If done well, it's both inobtrusive and effective. Whereas some drum-replacement software works off-line, Drumagog is a real-time plug-in: you insert it on the DAW mixer channel of the drum sound you want to replace, select the replacement sound, set the trigger threshold and sensitivity, and you'll start to hear your new samples triggered pretty much in time with the original. There are then several controls you can tweak to improve the triggering and the sound of the triggered sample to make it appear more or less natural. The GUI comprises three tabs: Main, Samples, and Advanced. As the name implies, Main is where you do most of the work, including setting the trigger threshold, sensitivity and resolution, shaping the trigger side-chain signal with a filter, selecting the sound to be triggered, adjusting the wet/dry mix of incoming audio and triggered sound, and matching the pitch of the sample to the source.
For setting the threshold, I find it much easier to use the Visual Mode, which switches the entire display to show the amplitude of input waveforms against the threshold level. Other features accessible on the Main page include Dynamic, Random and Positional Multisamples. These, respectively, allow Drumagog to respond to the power of the original drum hits, to avoid continuously repeating the same sample, and to determine which part of the drum piece has been hit, such as a snare rim instead of the head, and reflect this in its choice of sample. Some GOG-format libraries support alternating left- and right-hand hits when triggering at a certain speed, and this too is set up from the Main page. Stealth Mode allows the source audio to pass through when a sample is not being triggered, crossfading back to the original audio afterwards, while Wavemachine Labs claim that the Auto-align function 'guarantees a phase-aligned match every time', removing the need for further manual adjustment, even where samples have not been cleanly trimmed. And finally you get an appealing, if not particularly useful, video of a stick/beater hitting a snare/kick to give visual feedback on timing (I'd rather use my ears!).
Integration with Fxpansion's BFD is one of the key selling points of Drumagog, and gives you direct access to a great sonic palette.The Samples tab is where you load, edit or create libraries in the GOG sample format used by Drumagog, and can record samples from the source (trigger) drum track. This is a useful and convenient feature when you want to invisibly tidy up a drum part by replacing it with carefully chosen hits taken from the same session, although some people will prefer to use their usual sample editor to extract them.
Finally, for the tweakers, there's the Advanced tab, where you define what note, channel and port Drumagog sends its MIDI to, and can switch between simple and advanced modes (the former places a lower burden on your CPU, while the latter is more accurate). A zero-latency mode isn't intended for use in the studio, but enables you to use Drumagog as a live drum trigger. Other Advanced parameters include whether Drumagog's Auto-align function detects the psychocoustical peak or the actual peak, the degree of dynamic tracking, the details of the left/right-hand switching, and the stealth response and crossfade settings. The Auto-ducking feature, accessed here, allows you to employ multiple instances of Drumagog to duck one signal when another is triggered — so, for example, you could have your snare sound being triggered, and the overheads being ducked accordingly.
There's a good range of sounds in Drumagog that should get you up and running for most modern styles without the need for an extensive external sample library, although it is easy to create your own GOG libraries if you want to. There are 18 folders of drum samples, with 34 kick-drum multisamples in two of the folders alone, and there's a similar number of snares, toms, hi-hats and cymbals, including some played with brushes. You also get the free (but very useable) NS10 Kit Free included as standard. Alternatively, you have the option of a MIDI output — to drive synths, virtual drum instruments and so on — and an on-board synth that enables you to add a sine, square, sawtooth or one of three triangle waves, or white, pink or filtered noise, all of which can be blended with the original sound to thicken, sharpen or otherwise reinforce the sound of various pieces of your kit. The onboard sounds are multisampled, usually with three velocity layers and a selection of alternative samples that can be triggered to avoid artificial-sounding repetition.
You aren't limited to three layers when creating your own GOG files, though. If you already have BFD on your system, you have direct access to it from Drumagog, and to any expansion libraries you have installed (you're able to select any BFD kit element from the sample menu in the Main tab and it will trigger the piece loaded into that part for BFD). Download and installation was easy (although I find the challenge-and-response system rather tedious, given that my studio PC isn't connected to the Web). I opened a multitrack drum session in Cubase 4 and inserted an instance of Drumagog on the kick track — and was pleasantly surprised to find that it defaulted to a sensible threshold which needed no tweaking to get the basic triggering working.
Selecting an appropriate sample from the drop-down list was quick and easy, as was adjusting the pitch, volume and blend controls to merge the sample with the recorded drums. I repeated this test with snare, which was similarly easy, and hi-hat, which seemed OK, except that a mix of open, closed and pedal hits of the hi-hat meant that the triggering didn't run altogether smoothly. That said, when blended with a well-recorded original it was surprisingly useable anyway. Close integration with BFD is something that should set Drumagog apart from the competition, and as a user of BFD, I was keen to see just how effective this feature was. I eventually got things working well (very well indeed) but it was not without difficulty.
My first issue was that I'd loaded two instances of BFD, one for drums and another for percussion — it isn't something Fxpansion recommend, but I've done it without problem on previous occasions. The problem was that this confused the hell out of Drumagog, because there's apparently no way for it to determine which instance of BFD it is supposed to communicate with: I was rewarded with a stream of loud and unpleasant digital nastiness that crashed the system and required me to abandon ship and reboot.
I recommend you don't repeat the experiment with your speakers turned on! This way might not be a typical scenario, but it is the sort of issue I'd expect good software design to protect you from. The timing of triggered sounds was pretty tight, with the attack transients lining up well, particularly when using BFD directly, although the MIDI output that was recorded into Cubase 4 seemed to lag behind.I encountered the next problem because, as so many of us often do, I failed to 'RTFM' (in more polite parlance, 'consult the manual'). Because it can take an age to get started, I tend to load BFD before other plug-ins, so having reloaded my session after the crash, I loaded BFD before inserting Drumagog on a kick drum audio track. No warnings, no hint of a problem, nothing.
Until I started to play things back and everything was wildly out of sync, with triggered beats coming well behind the source track. Had I read the guidance, I'd have known that you need to load Drumagog before loading BFD, and to be fair, everything worked fine when I did that. My guess is that to make it work any other way would require Fxpansion's programmers to modify the code of their plug-in, and that this is the best result Wavemachine Labs could get by programming in Drumagog alone. Nonetheless, this remains an annoyance: it should, at least, be easy for Drumagog to detect that BFD is already loaded and give you a warning. As it is, it means you have to plan everything out in advance; if you get it wrong, unloading and reloading BFD can take a lot of time and seriously disrupt your workflow. I also discovered that dragging and dropping to copy instances of Drumagog from one Cubase audio track to another (a lazy shortcut for me when I wanted to try it on the snare having already had an instance on the kick) puts Drumagog and BFD out of sync again. It isn't by any means a show-stopper, but this is one are that could be improved.
For all my moaning, when you get past these initial gripes everything's pretty easy and the results are very good: it isn't that you can't trigger BFD using other systems but the ease of use here is stunning. The only visual difference you'll notice in BFD (I was using version 1.5.45, but Drumagog Platinum also works with BFD2) is that the word 'Drumagog' appears in conspicuous yellow capital letters next to the picture of the kit in BFD, but on closer inspection you'll also find that Drumagog's Pitch control adjusts the Tune dial of the relevant kit piece in BFD (this doesn't stop you adjusting the BFD Tune parameter independently). I was able to get some great results on kick and snare replacement using BFD with my favourite libraries ( Platinum Samples Andy Johns and Joe Barresi Evil Drums). One benefit of using BFD instead of a simple sample trigger is that you can take advantage of BFD's in-depth features such as the randomisation of samples that it plays, to create a more natural feel. Another is that you get control over room mics, overhead and PZM mics and bleed into other drum mics — all of which makes it very easy to get the new sound sitting unobtrusively in your mix. I found that Drumagog's Dynamic Tracking function, which detects the level of each hit on the source track and applies this to the triggered sound, was particularly effective when used with BFD. It is worth noting one difference using BFD rather than the onboard sounds or MIDI: even when you mute the audio track on which you have Drumagog inserted (in Cubase — I didn't test it on other DAWs), it will still continue to trigger BFD, so to bypass that part, you'll need to turn off or bypass Drumagog itself, not simply mute the audio channel.
I've used some drum trigger software in the past that has at first seemed impressive but has, on closer inspection, not been terribly accurate — resulting in phase-cancellation problems — so I decided to see just how accurate the triggering was in Drumagog. Having set the threshold and sensitivity to my satisfaction on a kick drum audio file, and set the Auto-align option as optimised for kick drums, I recorded the audio on to separate tracks for each of the possible outputs from Drumagog. These were, in order, the onboard synth, onboard samples, BFD triggered directly, BFD triggered by Drumagog's MIDI output, and the straight MIDI output, not mapped to any synth. I placed all these tracks above one another next to the track from which they were triggered, to show visually how accurate the timing was in each case. I repeated the tests several times and consistently got the same results — which, as you can see in the screenshot above, were both interesting and a little confusing. As I mentioned earlier, Wavemachinelabs claim that Auto-align guarantees a perfect phase-aligned match, but as you can see from the screen capture, the timing of the different types of output does not appear to be equal (the timeline is in seconds). In relation to the source track (blue) the direct triggering of BFD (purple) from Drumagog appears very accurate.
As you'd expect, BFD triggered via MIDI (pink) has a slight delay, although I didn't experience audible problems. The onboard samples (orange) and synths (light green) may appear to have a slightly longer delay, but this is actually the result of Drumagog lining up the main attack transient — although, curiously, these signals appear to be 180 degrees out of phase with the source. The confusing thing is how the MIDI note (bottom) can be so visibly delayed when BFD audio triggered live by Drumagog from the MIDI output is not. I assume that either Drumagog doesn't auto-align MIDI notes, or that there's an issue with the MIDI somewhere on my test system. Drumagog Platinum 4 isn't without problems, then, but they're pretty minor in the scheme of things — and it still stands head and shoulders above anything else that can be used with all the major DAW software (the only serious direct competition that I know of coming from the Pro Tools-only Drum Rehab by Trillium Lane Labs). Much of what the current version does was present in previous versions, but the integration with BFD is a huge plus point, meaning that you can dispense with the tedious mapping of MIDI data, while effortlessly achieving tighter results.
The blend and dynamic tracking functions in particular are excellent, and there's more functionality here than I've had call to use on a project. I'd like to see a few refinements in the next version, but I can say without a doubt that when I next come to weeding my VST plug-in folder, this is one of those I'll be hanging on to! For Pro Tools users, Trillium Lane Labs' Drum Rehab offers arguably better functionality but is more expensive, and Digidesign Soundreplacer works off-line and can't therefore be used in real time or as a live trigger. Users of other sequencers have few serious options to rival Drumagog, but if you want to do more basic drum-replacement tasks, there are a number of commercial, shareware and freeware plug-ins available (my favourite being Smart Electronix's KT Drum Trigger), many of which I discussed in SOS May 2007. Wavemachinelabs Drumagog 4 Platinum £230 pros.
Easy and discrete drum replacement. Integration with BFD. Good palette of on-board drum sounds. Fopcus on usability rather than gimmickry. Intuitive GUI. Blend, stealth and auto-ducking functions.
Zero-latency option for live triggering. Cons. Some timing inconsistencies depending on the chosen output. Sync with BFD is not user-friendly. Summary Drumagog Platinum is probably the best cross-platform drum-replacement plug-in out there, and comes bundled with a comprehensive library of drum sounds for a range of genres. Although the integration with BFD is not exactly foolproof, it is a godsend when used as Wavemachinelabs intend. All contents copyright © SOS Publications Group and/or its licensors, 1985-2018.
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Drumagog is a plug-in that automatically replaces drum tracks with a vast array of other samples. Engineers and producers worldwide use Drumagog to fix and enhance existing drum tracks. Drumagog is extremely easy to use. Just insert it onto a drum track and select your favorite sample.
Drumagog does the rest. For advanced drum replacing, Drumagog is packed with powerful features for the ultimate in control. Drumagog comes complete with a drum sample collection containing hundreds of samples to get you going. Cutting-Edge Triggering Technology Drumagog's advanced triggering engine makes drum replacing a breeze. It accurately tracks the incoming audio and replaces even the most detailed drum nuances with ease. In addition to the basic controls to adjust input, output, and triggering parameters, Drumagog features several controls on its advanced page for custom tuning of the overall triggering process.
Drumagog 4.0 introduces a totally new, re-designed triggering engine for un-paralleled triggering accuracy. The following modes are available: Simple Triggering Mode: This mode is recommended if minimizing CPU usage is a priority. It works well for all but the most difficult tracks. Advanced Triggering Mode: The advanced triggering mode provides the best triggering performance Drumagog has to offer. It features a smart algorithm which minimizes false triggering and maximizes sensitivity. It's particularly useful on difficult tracks. Live Triggering Mode: This zero-latency mode is designed for use in a live Drumagog setup.
For example, when using Drumagog as an insert on the main console in a live concert performance, or using Drumagog as a 'drum brain' for drum trigger pads. However, it doesn't offer the same triggering quality as the other modes, and is only recommended for use in situations that demand zero latency.
The Advanced and Live Triggering Modes are standard in the Pro and Platinum versions only. Multisample Support Drumagog supports dynamic, random and positional multisamples for the ultimate in acoustic realism. Each instrument can contain several dynamic multisamples, representing distinct volume levels. Drumagog will automatically choose from one of these samples to match the incoming audio volume perfectly. Random multisamples are also supported, allowing Drumagog to randomly choose between two or more sets of samples of the same volume. Using random multisamples allows a level of realism previously unattainable with other samplers.
![Drumagog 4 platinum Drumagog 4 platinum](/uploads/1/2/3/8/123807303/428402886.jpg)
In addition to dynamic and random samples, Drumagog also features positional multisamples, where different areas of a drum or cymbal are represented by different samples. All three of these sample types can be combined for a single sound resulting in a very complete representation of a drum or instrument. With Drumagog's advanced multisample support, even complex drum rolls sound realistic. Visual Triggering Drumagog includes a visual triggering feature that simplifies the adjustment of the triggering controls. A scrolling, real-time waveform display is shown, with the triggering controls (sensitivity, resolution) superimposed on top of the waveform. This provides a visual indication of exactly which incoming hits will trigger Drumagog.
For example, the sensitivity control is represented as a horizontal line that can be moved up or down, while the audio waveform scrolls from right to left. As the incoming audio scrolls past, it's easy to see which audio impulses will trigger Drumagog and which won't. All the audio above the line will cause a trigger and the audio below it will be ignored. The incoming audio that scored a 'hit' is displayed as a white dot, making it easy to see a history of which hits caused Drumagog to trigger. BFD Triggering (only available in Drumagog Platinum) If you own a copy of Fxpansion's BFD or BFD2, Drumagog has the ability to directly trigger BFD, without the need for midi or other complicated setups.
This powerful feature enables you to harness the power of BFD directly from the Drumagog interface. Stealth Mode Stealth mode is a powerful feature that allows all the original audio to pass through unchanged until the trigger threshold is reached.
This is especially useful in tracks that contain both a snare and a hi-hat on a single track. Drumagog will pass the hi-hat through, quickly crossfade into the replaced snare sample when the snare drum is heard, then crossfade back into the hi-hat again. The whole operation is so seamless that often it's hard to tell Drumagog's actually on. Positional Multisamples Drumagog introduces a new feature called positional multisamples. Drums can now be multisampled at different stick positions. This allows the user to 'dial in' the perfect stick hit position when replacing drums. For instance, if a part of the song calls for a bell sound from the ride cymbal, the user simply adjusts the position control to achieve the perfect stick position.
MIDI Input and Output (on supported hosts) Drumagog's MIDI feature allows triggering of external drum machines and virtual instruments like EZ Drummer, Battery, Addicitive Drums, Halion, and GigaStudio. The midi input can allow you to use Drumagog as a 'drum brain' (for triggering from live drum pads/triggers). The MIDI features are standard in the Pro and Platinum versions only, and are available on supported hosts. Advanced Sample Management Drumagog's Samples page features a visual sample management scheme that simplifies importing and organizing of samples. Adding a sample is as simple as dragging and dropping it onto the sample box in the center of the page.
Each multisample being used is represented as a colored rectangle within this sample box. During playback, the individual colored rectangles flash, indicating which multisample is being used for replacement.
An 'add from track' button allows the user to grab existing drums from the current audio track and import them into the sample box. Up to 48 multisamples are supported, and any combination of dynamic or random multisamples is possible (previous versions of Drumagog allowed only specific combinations of multisamples). Dynamic Tracking Drumagog automatically tracks the incoming drum hits and adjusts the volume of the samples it plays according to the volume of the original hits. Sometimes however, it's desirable to control the dynamics.
Drumagog provides a dynamic tracking control that allows adjustment of how Drumagog tracks the dynamics. This feature can be used to add a solid feel to an overly dynamic performance without the side effects imparted by traditional audio compression. Virtual Drum Display The virtual drum display, or drum movie, presents a sophisticated means of representing a triggered response from Drumagog. Going beyond the standard simple blinking LED, a small window displays a movie of an actual drum being played in perfect synchronization with the incoming audio. This feature is particularly useful when triggered samples are being blended with the original source track. The image of a drum being struck is often more intuitive to the user than a flashing light, thereby making it easier to visually catch missed triggers when the sensitivity control is set too high.
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The virtual drum display does not adversely affect CPU usage since the movie is on a separate very low-priority processing thread. Audio playback always maintains priority. Anonymous said. Installing Drumagog on Vista Drumagog v4.11 has been released, and it includes Vista installers.
![Music Music](/uploads/1/2/3/8/123807303/670515892.jpg)
Click here to login and download the update. The directions below are applicable to v4.10. If you are running Drumagog v4.10, and do not wish to update to v4.11, follow the instructions to install Drumagog on Vista. Make sure you are logged into your computer as Administrator. Double click on 'My Computer', then on your C: drive 3. Double click on the 'Windows' folder 4.
Right-click on the 'WinSxS' folder, and choose 'Properties' 5. Click on the 'Security' tab 6. Click on 'Advanced' 7. Go to the 'Owner' tab 8. Click on 'Edit' 9. Select Administrator as the new owner 10.
Check the box that says 'Replace owner on subcontainers and objects' 11. Go back to the security tab from step 4. Select 'SYSTEM' from the top list, click 'Edit', and check 'Full Control' on the bottom list 13.
Select 'Users' from the top list, click 'Edit', and check 'Full Control' on the bottom list 14. Install Drumagog Works! Subscribe via email Please subscribe, not only will you receive new posts in an email but it will allow me to keep everyone updated on the site and ultimately if something was to happen. Like the site being taken down, i would be able to tell everyone the new site address.
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The intuitive editing screen. Any newcomer to today´s music production scene could easily be forgiven for assuming that no one bothers with real drums any more. In a market awash with ultra-hip ROMplers and loop slicers, beautifully recorded sample collections and state-of-the-art drum machines, it´s no wonder that few home producers can be arsed recording the real thing. Apart from getting hold of a drummer and their drum kit, the microphones and engineering skill needed to do a good job of capturing them are out of reach to all but the most committed. Drumagog aims to take away at least half of that pain, enabling you to make quality drum tracks from even the shoddiest recordings. The basic principle is very simple: insert the plug-in into a drum track, load a set of multisamples into it and marvel as the transients of your rubbish-sounding drums trigger and are completely replaced by the samples. Drumagog doesn´t work on complete drum kit parts, just separate, ‘monotimbral´ tracks containing a single element of the kit (or sometimes two) - frequency filtering algorithms just aren´t that intelligent yet.
Essential controls Most of Drumagog´s essential controls are located in the front-most of its three tabbed screens, along with the sample browser. This is divided up into bass drums, snare drums, toms and cymbals, with each category containing numerous bundled sounds that are easily added to with your own hits. Auditioning sounds involves nothing more than single-clicking them in the menu under the category header, and load times are pretty good, meaning you can blast through and find the sound you want quickly and easily. Many of the bundled sounds are multisampled and mapped across the dynamic range, so that if the incoming audio is quiet, a sample of your chosen drum being struck gently is used, while a louder trigger signals a sample of a harder stroke. The realism of this system is very impressive. Central to the Main screen controls are the Sensitivity and Resolution dials, which set the dynamic threshold and minimum length that incoming transients have to exceed in order to make Drumagog kick in with its own sounds. Anything under the threshold is gated out completely, unless Stealth Mode is used.
Clicking the Visual button switches the Main screen to a real-time graphical display of the incoming audio amplitude, with draggable handles replacing the aforementioned dials. This lets you see exactly which hits are making it through and which aren´t, and gives an optimally intuitive interface for setting up the two most fundamental parameters.
Aiding this further is the animated graphic of a drum or cymbal being struck, perfectly in sync with the sound. While this might look like a gimmick, it´s very useful, particularly when you have multiple Drumagogs open at once, giving a visual overview of your whole kit being played. The Trigger stage Once you´ve got a set of Drumagog drum tracks rolling, there are plenty of well thought-out ‘tailoring´ functions to tweak.
![Drumagog vs slate trigger Drumagog vs slate trigger](https://ftp.dim13.org/pub/mod/xm/KEYGENMUSIC_AlbumArt.jpg)
Live drum tracks are never totally free of overspill, and Drumagog offers auto ducking to help alleviate the problem. Using an internal sidechaining system, you can send and receive signals between Drumagogs, up to a maximum of 16 groups. So if you had some snare spill in your hi-hat track that you wanted to get rid of, you´d simply tap off the snare track and send it to your hi-hat Drumagog, which will then drop the volume of its output by up to -96dB whenever the snare is struck. Related to this, a resonant filter is built in that lets you shape the signal before it hits Drumagog´s trigger stage. It offers high-pass, low-pass, band-pass and band reject modes, and features an Audition button so that you can hear what you´re doing with the rest of the plug-in bypassed. Another common situation with drums is having too few mics, and being forced to share them between drums. Stealth Mode enables you to set a threshold dividing the dynamic range into two halves, so that quiet hits are sent through unreplaced, while hits above the threshold trigger Drumagog.
Drumagog 4 Platinum
Great for keeping the hats and replacing the snare when both have been recorded on the same track, for example, and perfectly smooth in action. The Dynamic Tracking control acts like a sort of ‘tonal compressor´, determining how literally Drumagog tracks the incoming volume and adheres to it with replacement samples.
Set to 100%, it´s fully responsive to dynamics; at 0%, it plays back the sample at the same volume every time it´s triggered. Conclusion Drumagog is a bit of a studio standard on the quiet, judging by the testimonials on the website; and given that it´s the only thing out there that does what it does, that´s hardly surprising. It´s not going to be of any real use to those who only ever work with self-contained loops or drum machines, but for anyone recording real live drums with any sort of regularity, it´s a potential life-saver, enabling you to utterly transform your recordings and giving detailed control over the replacement sounds and the way they´re triggered. Well, certain functions introduce a bit of latency (Stealth Mode, most notably), but the software´s good at reporting this back, telling you just how much you´ll need to shift your tracks by to compensate. Also, Drumagog 3´s automatic ghost note feature has yet to make it into version 4, but apparently it´ll be along soon. And finally, you´ll have noticed that it isn´t particularly cheap.
Having read this far, though, you´ll already know whether it´s the sort of thing your studio could benefit from or not.
Drumagog Platinum Drum SoftwareDrumagog 5 Platinum is a real-time audio plug-in that replaces the sound of your recorded drums. Don't like the sound of your snare?
Insert Drumagog on the snare track and choose a sound; Drumagog automatically plays the snare in place of the original. Drumagog 5 Platinum takes the features people loved from previous versions and adds many more to make this version the best of it's kind. With features like a more accurate triggering engine, sample accurate Auto Align 2.0 alignment algorithm, an extensive 4GB sound library, and an auto hi hat tracking system, Drumagog 5 Platinum is heads and shoulders above the competition. Need it now but short of cash?
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Drumagog Vs Slate Trigger
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